A downloadable supplement

Expanded rules and guidelines for adding cybernetics to Scum and Villainy. Adds licensing issues to cybernetics, rules for surgery and some general ideas on how you can add cybernetics to the game.

As an addendum there are some ideas for converting the cyberware for use in Blades in the Dark, either as Hullcraft, Blood Alchemy or Ectobrass.

Should be easy to adapt to any other Forged in the Dark game with a steampunk, dungeonpunk or cyberpunk theme as well. All text, except citations, can be used with Creative Commons - Attribution-license.

If you like the ideas, they can probably be used in other games as well with some adaptions.  All ideas can by stolen freely.

Feedback welcome.

New and expanded version with more proofreading, hopefully better readability and examples.

Cover image by Gathen9 on DeviantArt.  Used under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License

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Cyberware_for_Scum_and_Villainy,_and_Blades_in_the.pdf 511 kB

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