A downloadable supplement

Expanded rules and guidelines for adding cybernetics to Scum and Villainy. Adds licensing issues to cybernetics, rules for surgery and some general ideas on how you can add cybernetics to the game.

As an addendum there are some ideas for converting the cyberware for use in Blades in the Dark, either as Blood Alchemy, Hullware or Ectobrass.

Should be easy to adapt to any other Forged in the Dark game with a steampunk, dungeonpunk or cyberpunk theme as well. If you like the ideas, they can probably be used in other games as well with some adaptions.

Feedback welcome.

It's a beta, as there's been no playtesting and not even proofreading. Might be updated at some point.


Cover image, Gathen9 on DeviantArt. https://www.deviantart.com/gathen9/art/Cyberpunk-516811183 Used under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License

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Cyberware_for_Scum_and_villainy.pdf 96 kB

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